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> then why deviate from something like Steam? Maybe, portability (don't have to build three binaries) and security (VM sandboxing)? However, the performance h
by Ace17 9y ago
> then why deviate from something like Steam?
Maybe, portability (don't have to build three binaries) and security (VM sandboxing)?
However, the performance hit (I'm using emscripten/asmjs) isn't negligible (and the browser introduces some lag), which means there's no way I'm dropping native build support for my games.
It could be a new business model: play the web version immediately for free, buy the native version if you want speed/smoothness.