4 ms·
Sorry for the late reply. The problem with mobile is that you have more eyeballs, but less investment. The price of mobile games (if bought) are ridiculously l
by animal531 9y ago
Sorry for the late reply.
The problem with mobile is that you have more eyeballs, but less investment. The price of mobile games (if bought) are ridiculously low compared to PC/console. As a result, go and look at the top sellers in the mobile market. The big winners are all the f2p games that can sell in-app purchases to whales, netting them a lot of money.
Your average developer (because of the giant size of the store) gets sidelined by the store with no exposure, because the store doesn't believe he'll make any money...and as a result he doesn't because no one discovers his game.
If you look at a graph of sales its heavily skewed to the front/top where they're making all the money, then there's a rapid drop in profitability. The guys on the bottom consider themselves lucky if they can recoup even the cost to use the store.
This of course isn't true for all indies, there are many that are successful (and once you are you can continue based on people knowing your previous games). Sadly in general though odds are much better for you on desktop.