3 ms·
A colleauge working at a AAA Soccer game gave some insight about that a few years back. Their automated testing was mostly bruteforce stuff like, * Placing a
by stonewhite 9y ago
A colleauge working at a AAA Soccer game gave some insight about that a few years back.
Their automated testing was mostly bruteforce stuff like,
* Placing a character at penalty spot and making it shoot with every possible angle and strength, making sure the ball didn't launch to space.
* They would leave a computer vs. computer game running for hours / days to make sure no kind of random crash would happen.