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This echos my experience completely. One other thing to realize is that you're building a game, you're not building tech. The tech supports the game. A buggy
by cbanek 9y ago
This echos my experience completely.
One other thing to realize is that you're building a game, you're not building tech. The tech supports the game. A buggy game can be fixed, but a game that works but isn't fun is hard to mend.
A lot of the game is also in the UI, which is notoriously hard to test, let alone use TDD.