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Well, before Flash was around, there was HyperCard (and in fact ActionScript is derived from HyperTalk, the scripting language used in HyperCard). If you're n
by amatecha 9y ago
Well, before Flash was around, there was HyperCard (and in fact ActionScript is derived from HyperTalk, the scripting language used in HyperCard).
If you're not familiar, definitely take a look.
It's also somewhat of a precursor to the WWW :) https://en.wikipedia.org/wiki/HyperCard https://en.wikipedia.org/wiki/HyperCard
- dyarosla 9y agoI'm sure Flash took many ideas for HyperCard, and HyperCard was definitely ahead of its time in many ways as well. The interesting thing is, the most comparable environment I can think of today to Flash is Scratch, as it is a drawing, animation and programming tool all in one. Of course, as the goals of Scratch mostly lean towards being a kids learn-to-program tool, all three parts are much, much, much simpler.
- Keyframe 9y agoEveryone who was around the time MYST came along knows what HyperCard is! :)
- amatecha 9y agohaha, indeed! I remember trying to open the Ages in HyperCard and edit them and/or discover how they worked. Last year, I had the awesome fortune of meeting Rand Miller and got to chat with him a bit about HyperCard and how they used it for Myst. Though, I barely remember what we discussed because I was so excited to meet him, hahaha :'D
- j45 9y agoHyperCard, Filemaker Pro, Flash, Access, there were a lot of tools in this space to allow problem solvers to create experiences. I don't think it's about being the first, as much as being relevant to a different audience to achieve their results. Each did that well.