5 ms·
What's a good starting point for someone interested in building game AI?
by gourou 9y ago
What's a good starting point for someone interested in building game AI?
- taw55 9y agoI'm far from knowledgable in the field, but I did a survey some time ago and think these items should provide a decent basis: Dijkstra and A* Pathfinding, Finite State Machines, Decision Trees, Hierarchical Task Networks (SHOP, etc) Keep in mind that game ai algorithms are all about decision taking, there's little "intelligence" involved, unlike the broader aim of "general" ai.
- tdb7893 9y agoCurrent game ai is vastly different than this I think. I think there is a good writeup on the ai from FEAR that might be a decent read
- uoaei 9y agohttp://alumni.media.mit.edu/~jorkin/goap.html http://alumni.media.mit.edu/~jorkin/goap.html
- desku 9y agogameaibook.org