2 ms·
It's not about software. It's not about Cider or Bootcamp or which OS you're using. The problem is bigger than that; it's about suitability of form factor. The
by etjossem 9y ago
It's not about software. It's not about Cider or Bootcamp or which OS you're using. The problem is bigger than that; it's about suitability of form factor.
There's a key difference between gaming and other tasks - like graphic design and software development - that I think the article misses. Work demands portability, for being productive both in the office and while traveling away from it. But barring a few edge cases, gaming doesn't demand portability at all. There's no pressing reason you can't keep your gaming machine in one place, your home. That's the entire philosophy behind the console market. What these systems do demand is physically larger hardware and a slew of peripherals (displays, graphics cards, cooling, speakers, controllers).
Apple has been doing extremely well in the notebook market, but it has steadily lost ground in desktop. When the redesigned Mac Pro finally comes out, that might change. But until then, PCs will continue to dominate the desktop. And I do not see the desktop losing its spot as the best form factor for gaming.