4 ms·
For me, the big problem with mac gaming is that my $3k+ work laptop has a fairly shitty integrated gpu and even the dedicated gpu is pretty low end compared to
by dkersten 9y ago
For me, the big problem with mac gaming is that my $3k+ work laptop has a fairly shitty integrated gpu and even the dedicated gpu is pretty low end compared to what you can get in a non-mac laptop.
This means that, even though 1/3rd of my steam library has mac versions, half of these games don't actually run well.
(Disclaimer: since switching to mac, I typically game only on PS4 nowadays, which I guess probably doesn't have better hardware, but at least has well optimised games and lots of awesome exclusives)
- TazeTSchnitzel 9y agoThose games might run better on Windows on the same hardware.
- epmaybe 9y agoCould you use an external GPU along with Windows?
- Tanegashima 9y agoYes. And with the beta macOS version, even hotplug GPUs.
- girvo 9y agoI have the same issue, for just over $1/hour I run a g2 instance on AWS and game using http://parsec.tv http://parsec.tv -- 1440p at 60fps without breaking a sweat. It's revitalised my gaming hobby, and works wonderfully
- makeset 9y agoWow. How is that possible with non-local bandwidth and latency?
- girvo 9y agoSome neat protocols. I've got a 25ms RTT from my home PC to my server in Sydney, which is basically less than a frame (ish), it's definitely enough for me to be competitive in-game. Interesting fact: my in-game ping is usually 1 or 0, because its in the same data centre as the dedicated servers, heh. Removes another possible bit of latency, which is nice!