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I was just about to say I remember a lot of speculation was that FFXIV was done this way. I luckily didn't have too many issues with the original version on th
by Yhippa 9y ago
I was just about to say I remember a lot of speculation was that FFXIV was done this way. I luckily didn't have too many issues with the original version on the Mac but it did randomly quit and it ran very hot.
I haven't tried the new version but I'm okay with getting these versions that are degraded instead of not having a game. Which makes me wonder how they're doing this nearly flawlessly on consoles. There has to be some performance hit due to making the game work with the various translation layers but in reality I hardly notice them. Would be nice if they could get it that performant with Mac.
- TazeTSchnitzel 9y agoI must admit I haven't actually tried the Mac version of it myself, I'm just going by what I've heard. I got into the game when there was no macOS version available; I would probably try the Mac version now, but Square Enix have the cheek to charge you the full price of the game again for each new platform you play on, so I'm sticking with my Windows license. Besides, I switched to playing on a PC under my desk, because beating the MacBook Air graphically is not hard. As for how it's able to work on consoles, presumably the console versions are proper ports that actually use the native APIs. The game was designed with the PlayStation 3 specifically in mind, after all.