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I wish there was some details around this! Recently I've been getting into writing a software 3D renderer thanks to this fantastic set of tutorials: https://git
by mrspeaker 9y ago
I wish there was some details around this! Recently I've been getting into writing a software 3D renderer thanks to this fantastic set of tutorials: https://github.com/ssloy/tinyrenderer/wiki https://github.com/ssloy/tinyrenderer/wiki.
Here's my creepy 3D rendering: http://mrspeaker.net/dev/head2/ http://mrspeaker.net/dev/head2/ It's not using a real z-buffer (just canvas's path rendering for triangles, and sorted back-to-front) but it's still pretty cool!
- pjmlp 9y agoA very good book for graphics programming, covering all kinds of algorithms is "Computer Graphics: Principles and Practice" from Foley and van Dam. The 1st edition used Pascal, the 2dn C and now the third one uses C++ and C# on their examples.