3 ms·
Sounds like the right use case. The lifecycle of a game is similar to that of a movie, or book etc.
by projectramo 9y ago
Sounds like the right use case.
The lifecycle of a game is similar to that of a movie, or book etc.
- Shaanie 9y agoThe lifecycle of most games, but far from all. Subscription based games (mainly WoW and other MMORPGs), F2P cosmetic games (e.g. MOBAs and Valve games) and DLC-heavy games (e.g. Paradox games) are all more similar to SaaS than movies or books.