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Thank you for presenting an encouraging counterpoint. I think own game engines can work, but you'll probably have to stick to 2D or 2.5D because 3D introduces s
by Kenji 9y ago
Thank you for presenting an encouraging counterpoint. I think own game engines can work, but you'll probably have to stick to 2D or 2.5D because 3D introduces such great amounts of additional complexity - and even though 3D is not extremely hard, it's a huge time sink.