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The DirectX graphics debugger in Visual Studio is a godsend. It lets you analyze ever call and check every buffer for any "snapshot" of a frame you take. Very
by and0 9y ago
The DirectX graphics debugger in Visual Studio is a godsend. It lets you analyze ever call and check every buffer for any "snapshot" of a frame you take.
Very easy to identify things like misaligned data, etc, that would be impossible to find otherwise.
(This feature broke on my desktop, though, and I still can't fix it for the life of me, but I'm past that point in my project development anyway.)
- vvanders 9y agoYup, most mobile GPU vendors have similar things for Android and they're incredibly useful for debugging and profiling.