3 ms·
> Also certain games such as FPS are still better off with UE, as that's what it was designed for. What game types would you consider Unity to have better perf
by mnarayan01 9y ago
> Also certain games such as FPS are still better off with UE, as that's what it was designed for.
What game types would you consider Unity to have better performance and/or tooling for? Also, if you're feeling generous, why?
- aphextron 9y ago>What game types would you consider Unity to have better performance and/or tooling for? Also, if you're feeling generous, why? The main difference IMO is that Unity has become the de facto standard for anything VR related. UE is doing a good job with their VR support too, but it's really clear which engine is favored by SteamVR, the Oculus SDK, and the community at large. Unity also has a first class asset store which can save you months of development time when it comes to things like networking or doing complex shaders. Other than that it really comes down to personal preference. Scripting with Unity vs. Blueprints with UE, C++ vs C#, etc.