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Back when Java decompilers were much more primitive and easy-to-break than they are now, I wrote some mods for a Java game in a language called "Jade", which wa
by mintplant 9y ago
Back when Java decompilers were much more primitive and easy-to-break than they are now, I wrote some mods for a Java game in a language called "Jade", which was essentially a textual syntax for raw JVM bytecode. Oddly enough I can't easily find any references to this tool online now.
- dboreham 9y agoBeyond the Internet Event Horizon :(
- codefined 9y agoOvertaken by HTML templating languages, gems and a dozen other things with the same name. Eventually these items reach such a density to form a black hole, sucking through the older items, perhaps to another place in spacetime.
- bcg1 9y agoAre you sure it wasn't Jasmin? http://jasmin.sourceforge.net/ http://jasmin.sourceforge.net/
- mintplant 9y agoAha, you're right! Thanks.
- gergoerdi 9y agoI've used Krakatau, a JVM assembler / disassembler written in Python, to good effect in a project: https://github.com/Storyyeller/Krakatau https://github.com/Storyyeller/Krakatau