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>One day they they lost a investor and had to let a few people go, since I was the only remote guy left, I guess they simply wanted to get rid of me, haha. So I
by gozur88 9y ago
>One day they they lost a investor and had to let a few people go, since I was the only remote guy left, I guess they simply wanted to get rid of me, haha. So I got fired.
That's my concern with fully remote work. You're not at the office, so only the people who work with you directly even know your name, and you don't form a personal connection with anyone. Even the people you work with directly have only seen you a handful of times.
When the time comes to cut someone loose, you're the obvious candidate unless your work is head-and-shoulders above the other people. It's a lot harder to fire people when you've been swapping stories about the kids and how about that game and whatever over the watercooler for any length of time.
- mixmastamyk 9y ago> It's a lot harder to fire people when you've been swapping stories about the kids and... Maybe in the past but those days are long gone. The key to longevity is to make sure your work is of critical importance to the company. And if you're let go it isn't the end of the world, lots of dev work to be done.
- gozur88 9y agoThe key to longevity was always to make your work of critical importance to the company. But everybody else is doing the same thing. The point was being remote is a strike against you, and you really have to distinguish yourself to overcome it.
- djheru 9y agoAll of the remote teams that I've worked on have at least 50% of the team also working remote, so it tends to be a wash.
- softawre 9y agoIt's a tradeoff, sure. But working from a low COL area means you can be prepared for periods without a job.