4 ms·
I didn't know MW has an implementation. I'm gonna try this and I'm gonna follow this and I'm gonna play this all day long. Morrowind really needed some reimplem
by kronos29296 9y ago
I didn't know MW has an implementation. I'm gonna try this and I'm gonna follow this and I'm gonna play this all day long. Morrowind really needed some reimplementation of graphics and let's face it MGE was slow and that too in a system that runs skyrim just fine. Hope it gets completed successfully. Thanks to you I know about it.
- cyphar 9y agoIt is superior in many ways to the original MW engine, and they recently implemented distant terrain[1] in a way that makes it efficient. From people who've played the original (I haven't) the load times are infinitely faster and the graphics are significantly improved. The module system is also far better than the original (and most mods are compatible with OpenMW). At the moment, all major features have been implemented and they are working on bug fixes in preparation for a 1.0 release (which is going to be the "fully compatible" release) after which they plan to add a wide series of improvements to the functionality engine. They also have created a game editor that can be used to create entirely new games as well. It's an amazing project from both a technical perspective as well as in terms of longevity (it's been in development for almost a decade). [1]: https://openmw.org/2017/distant-terrain/ https://openmw.org/2017/distant-terrain/