3 ms·
i bought the DK2 dev kit but never bothered with the 'consumer' version. i genuinely believe that oculus never expected rift to be 'big' in any way, i think it
by 4rt 9y ago
i bought the DK2 dev kit but never bothered with the 'consumer' version.
i genuinely believe that oculus never expected rift to be 'big' in any way, i think it was about building up a VR game library ready for the next gen of phone holders a-la samsung gear.
once phones are powerful enough to match a current mid-range gaming GPU and can use cameras for low latency and high accuracy "inside-out tracking" (their definition) without all the wires/lasers/sensorcameras facebook will be right there with a store and a big library.
give it 5 years and VR might finally take off!