2 ms·
I wouldn't expect it to make a detectable difference, unless the rng was as low quality as the one featured in Dilbert [0] The simulation has to make 100 decisi
by dmurray 9y ago
I wouldn't expect it to make a detectable difference, unless the rng was as low quality as the one featured in Dilbert [0]
The simulation has to make 100 decisions every turn, sometimes slightly fewer. A typical way to do this is to get 100 32-bit numbers from the RNG, even though you really need fewer bits of entropy than that. If the RNG had cycles of exactly 100, or a factor of 100, that could cause a feedback loop here. But a typical PRNG, even a simple one, has a period length of billions.
[0] http://dilbert.com/strip/2001-10-25 http://dilbert.com/strip/2001-10-25