4 ms·
There is this common misunderstanding that technical people have when it comes to design. I think it's because a list of features makes it seem easy to "compar
by anko 9y ago
There is this common misunderstanding that technical people have when it comes to design. I think it's because a list of features makes it seem easy to "compare" two things fairly. It works especially well in the enterprise - if you're in that space you just add an MVP for every feature your competitors have, so when your clients are comparing products yours always seems like a better deal.
The thing about design is, it's about tradeoffs. Good design is stripping things down to their most essential - working out what matters most. It's having courage to say no before something is ready. I would argue that copy/paste was added to iphone prematurely - it only became good when force (3d) touch was introduced.
This stuff has been argued to death because people dislike apple's decisions. Like them or not, the iPhone changed the industry and set the bar for the competition. If a windows phone was so compelling, everyone would have had one! If MMS was so important then why don't we all have nokias? The proof is in the market! that stuff doesn't matter as much as having an easy to use interface, which was partly multi touch, but also a heck of a lot of engineering.