3 ms·
In this case, they are building the OpenGL ES 2.0 version of Qt, and WebGL is basically fully compatible with OpenGL ES 2.0. It's accelerating the toolkit itsel
by microcolonel 9y ago
In this case, they are building the OpenGL ES 2.0 version of Qt, and WebGL is basically fully compatible with OpenGL ES 2.0. It's accelerating the toolkit itself. If you wanted to use GL directly I think you would have the same restrictions.