3 ms·
what you said is not necessarily correct. they could render the opengl scene into a texture and send it over to webGL. they never mentioned that they don't sup
by billconan 9y ago
what you said is not necessarily correct. they could render the opengl scene into a texture and send it over to webGL.
they never mentioned that they don't support opengl 4.5 with this webgl backend, so I guess they achieved it by rendering the opengl 4.5 context into a texture map and send that texture map content to web.
but this is just a guess.