3 ms·
I don't think this is true, as the browser is still executing the OpenGL calls via WebGL. This isn't a video streaming solution, it just allows WebGL rendering
by RussianCow 9y ago
I don't think this is true, as the browser is still executing the OpenGL calls via WebGL. This isn't a video streaming solution, it just allows WebGL rendering via the network, so you still need hardware capable of natively rendering the graphics.
- billconan 9y agowhat you said is not necessarily correct. they could render the opengl scene into a texture and send it over to webGL. they never mentioned that they don't support opengl 4.5 with this webgl backend, so I guess they achieved it by rendering the opengl 4.5 context into a texture map and send that texture map content to web. but this is just a guess.