3 ms·
Thank you. You just helped me see a use case I didn't see before. To paraphrase. Hiding the bulk of the business logic from the client since with Javascript al
by throwaway2016a 9y ago
Thank you. You just helped me see a use case I didn't see before.
To paraphrase. Hiding the bulk of the business logic from the client since with Javascript all your source is exposed.
- billconan 9y agoyes. This enables thin client also. You can purchase a very cheap hardware, a chrome book, for example, to use professional 3D software or other power hungry software that need performant hardware.
- RussianCow 9y agoI don't think this is true, as the browser is still executing the OpenGL calls via WebGL. This isn't a video streaming solution, it just allows WebGL rendering via the network, so you still need hardware capable of natively rendering the graphics.
- billconan 9y agowhat you said is not necessarily correct. they could render the opengl scene into a texture and send it over to webGL. they never mentioned that they don't support opengl 4.5 with this webgl backend, so I guess they achieved it by rendering the opengl 4.5 context into a texture map and send that texture map content to web. but this is just a guess.