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VR might take a while to become a viable mainstream entertainment medium but there are sizeable niches that can sustain businesses as development catches up wit
by rjvs 9y ago
VR might take a while to become a viable mainstream entertainment medium but there are sizeable niches that can sustain businesses as development catches up with the hype. Location-based entertainment, hardcore home VR games and enterprise products all seem to be reasonably solid markets, even if they don't scale up to the dizzying heights some expect them to reach.
We have a design meeting and visualisation tool for engineers and desginers to discuss projects with their management, clients and other domain experts. This has significant benefit for our customers and it will not go away anytime soon.
Perhaps the hype cycle will cause the current HMD manufacturers to exit the market and VR will retreat to these niches but it's definitely not going away.