6 ms·
If you think shared state is hard to scale and you are arguing for message passing, then what's wrong with Erlang? In fact, you can't conflate Erlang, Haskell,
by Robin_Message 16y ago
If you think shared state is hard to scale and you are arguing for message passing, then what's wrong with Erlang? In fact, you can't conflate Erlang, Haskell, O'Caml and Scala together as FP.
By being immutable by default, FP makes message passing simpler and in some cases forces you not to do shared state, so FP helps you do concurrency that way. Closures are old news and are in almost everything now anyway (I'd include Java anonymous inner classes, they just have a nasty syntax, although good for grouping methods, e.g. mouse events).
Other than immutability by default and closures, what makes a language functional anyway? Because if you take the languages you suggested together, that's all I see them having in common.
- yummyfajitas 16y ago...what's wrong with Erlang? Strings: 1> [98, 114, 111, 107, 101, 110] == "broken". true Records are not real records, just compile time labels placed on top of tuples. The syntax, seriously, three different line terminators? Python and Haskell both make great go-to languages, and you can solve a wide variety of problems in them. Erlang is the language you suffer with when you truly need massive concurrency and distribution.
- cageface 16y agoHaskell seems to have too many rough edges to make it nice for real-world work. The inconsistent error handling (errors vs maybe vs either), weak record syntax, and ruthlessly strict stance on mutability don't sound like things I want to wrestle with on a large scale. Scala, on the other hand, seems to strike more reasonable compromises on these points and has all the java stuff to draw on when you need it.
- kwantam 16y ago> inconsistent error handling I don't understand how offering several choices is synonymous with inconsistent. If you really really want "consistency", establish a policy for your code and stick with it. All three have distinct uses, and each is better for certain things than for others. Anyhow, there's nothing particularly special about the Maybe or Either monads; you should be able to easily implement either of those yourself, and calling them a feature of the language---beyond the fact that they happen to be in the standard library---is somewhat specious.
- cageface 16y agoError handling is one thing you want to have handled consistently across all code, including third party libraries. I may be able to enforce a convention in my own code but the typical app uses a dozen or more libraries. http://stackoverflow.com/questions/3077866/large-scale-design-in-haskell/3083909#3083909 http://stackoverflow.com/questions/3077866/large-scale-desig...
- Robin_Message 16y agoConsistent error handling is needed if you are returning 0 for success and -1 for failure. Or was it 1 for success and 0 for failure? But there's nothing wrong with a type signature that precisely describes what you can get back. Only argument I'd have with Either is it's not obvious which is the error (although left is the convention and baked into the monad), although in practice you'll be returning "Either ParseError ParseTree" which makes it rather obvious. Also, do-notation over the Maybe monad is just perfect for simple error handling, but sometimes you need to return more than None. Happily, you can switch to Either without changing a great deal. But you can't mix them easily, and that is a suckful thing about monads indeed.
- cageface 16y agoSo what do I do if I want to write a function that takes another function as a parameter, and some of the possible functions use Maybe and some use Either? What would this code look like?
- naradaellis 16y agoIf I understand you correctly, such a possibility can never arise in Haskell's type system. A possible function would be (a -> Maybe b) -> a -> b, and this won't accept anything that returns an Either.
- yummyfajitas 16y agof: (a -> m b) -> ... -> m Result Maybe and Either are both monads and by convention Left errCode is the fail method of the Either monad. This will work exactly as you think it should. It will also work with, e.g., io actions that might fail.
- Robin_Message 16y agoOkay, when I first saw that I thought it looked bad, like PHP or something. But then I realised strings are just [char], and that's not so bad. Compiling away the labels sounds like a good optimisation, especially given the wire format and evolvability. Three line terminators? Ugh, but no worse than "public static void". If Erlang is suffering, why has no-one written a better front end compiler with saner syntax or a static type system?
- kenjackson 16y agoThe ironic thing is that in the HPC space, where they've done large scale message passing for decades -- the holy grail has always been large scale shared memory! Now admittedly the programming models in HPC were ugly (MPI), but nevertheless the lack of shared state and the use of message passing certainly didn't make it easy to write high performance parallel apps. I think the problem is fundamentally hard. And when a problem is fundamentally hard the solution to it often is "that other thing we haven't really tried yet". Until you've really tried it.
- nostrademons 16y agoA lot could just be that the requirements are very different between HPC and typical message-passing business apps. In HPC, you want to squeeze every ounce of performance out of the cluster, by definition. If you could get rid of the message-passing overhead, that would be a huge speedup. For most business processes, you don't care about performance all that much, you just want things to be easy to change. Message-passing works fairly well for that: it's easy to understand, composable, and let's you swap out one component for another as long as the interfaces are compatible. BTW, message-passing isn't exactly untried. It's the basis for the service-oriented architectures that underlie Google, Amazon, FaceBook, and many other large businesses. It works very well for that problem domain.
- kenjackson 16y agoThe message passing issue with HPC codes wasn't perf overhead of the messages. Rather it was that developing message passing applications was very complicated. But message passing apps, when written correctly gave very good performance. With that said, you're right. If you don't care about performance, or if you have very large grains of computation then message passing is relatively easy (although so is just about any model with those requirements). The question is what about when you actually do care about performance and your grains aren't so large that doing communication half-way across the planet isn't acceptable? When I'm trying to get 60FPS in my physics engine, I probably don't want to use a web service interface.
- gruseom 16y ago