3 ms·
It's a game you like, fine. Which part of it is based on science? But, your list - your (interpretation of) rules. You know and I know that if it was democratic
by Paul_S 9y ago
It's a game you like, fine. Which part of it is based on science? But, your list - your (interpretation of) rules. You know and I know that if it was democratic KSP would be at the top and DP would be nowhere. And at the same time you allow something so tangential as DP you disallow DF, for shame.
- stared 9y ago"science-based" is a shortcut; description, not it's definition. What I have in my mind, is about games with its core mechanics being to something related to (yes, it can be psychology; or international relationships). Some game that would be "I played X for it's own sake, yet I've learnt how Y works.". And clearly, it's not a game of "games I like the most" or "the most advanced games" or anything. (For both of these aspects DF >> DQ.) In any case, seeing how you think: Kerbal Space Program is clearly one of the most popular games in this category, but nowhere near specific as, say, Velocity Raptor. (Yet, order is kind of incidental.)
- Paul_S 9y agoIn the end it's a judgment call but to quote you from this page: "Science has to be its main part of mechanics, rather than some subpart". This is a fair reason to reject DF. This is a fair reason to reject DQ (or do you disagree?).
- stared 9y ago"It is here are its mechanics is mechanics of depression (psychology)."