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>"If you're going to want to run your iOS apps on actual devices (not just the built-in simulator), you'll need a $99/year iPhone Developer membership from Appl
by scrod 16y ago
>"If you're going to want to run your iOS apps on actual devices (not just the built-in simulator), you'll need a $99/year iPhone Developer membership from Apple..."
Which is a good reason to get acclimated to Objective-C/Cocoa by writing desktop Mac OS X software _first_. You'd need a Mac in both cases, and there are no barriers to deployment.