3 ms·
Its not their first offense in this domain, I remember buying a DS collection of Sonic games and their was slowdowns, while in the meantime free emulators can d
by jle17 9y ago
Its not their first offense in this domain, I remember buying a DS collection of Sonic games and their was slowdowns, while in the meantime free emulators can do the job without problems.
Monetizing 20 years old games is already easy money, they could at least do it as well as people doing it on their free time...
- intoverflow2 9y agoActually I will say one thing, maybe not on their iOS releases but for their recent 2D sonic remakes on consoles they actually hired from the Sonic fangame community (Christian Whitehead IIRC) to rewrite the engines and they run ridiculous good. So yeah for once the paid version was as good as a passion driven fan version.
- mikepavone 9y agoThat's a bit different. The DS had a 67 MHz ARM9 and an ARM7 running at half that and even the best homebrew emulator. Even the best emulator on DS is not great. Meanwhile the iPhone 5S (chosen since it's the oldest supported by the upcoming iOS 11) has a dual-core ARM CPU running at 1.3Ghz with way higher IPC than an old ARM9.