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You have to admit, they made really good commercials for in-game content. They stayed in character, too. A few hand-picked favorites: - Imagine: Star Citizen:
by git-pull 9y ago
You have to admit, they made really good commercials for in-game content. They stayed in character, too. A few hand-picked favorites:
- Imagine: Star Citizen: https://www.youtube.com/watch?v=lJJ9TcGxhNY https://www.youtube.com/watch?v=lJJ9TcGxhNY
- Star Citizen - MISC Freelancer Commercial: https://www.youtube.com/watch?v=vO7RxsZpcKc https://www.youtube.com/watch?v=vO7RxsZpcKc
- Star Citizen: Consolidated Outland Mustang Commercial
: https://www.youtube.com/watch?v=BR07oZC0QHU https://www.youtube.com/watch?v=BR07oZC0QHU
- Introducing the 2944 Aurora: https://www.youtube.com/watch?v=UvDs7RDKCag https://www.youtube.com/watch?v=UvDs7RDKCag
Full playlist: https://www.youtube.com/playlist?list=PLVct2QDhDrB0QRjv9oN02f8mGsml8tcK9 https://www.youtube.com/playlist?list=PLVct2QDhDrB0QRjv9oN02...
- ferongr 9y agoMy suspension of disbelief is destroyed every time I see missiles without proximity detonators.
- Mithaldu 9y agoThe entire game design and physics of SC is built around "World War 2, BUT IN SPACE". I mean damn, they even have actual cockpit windows with no appreciable polarization (note the freighter pilot blinded by a simple laser scanner in the second video). That said, missiles with proximity detonation only make sense if they're actually built to be fragmentation weapons, not pure explosive-based, due to explosion shockwaves being useless in space thanks to a lack of medium to travel in. And even for fragmentation they'd need to get really close due to inverse square law.
- qbrass 9y agoFWIW, the proximity fuse was a World War 2 invention.
- mistersquid 9y agoIn the first video the barrel roll [0] followed by a person in an EVA suit in the interior of a (different) vessel [1] made me wonder about zero-gravity spatial relationships. (Before continuing, please excuse my ignorance in the subjects of gravitational physics and aeronautical nomenclature. Also, I do not intend to troll. I'm honestly wondering. I'm also a little embarrassed at the brainteaser-like character of my question.) Presume a human being is inside a vertically asymmetrical vessel with no interior atmosphere. The vessel is at rest with regard to a nearby (< 1 million kilometers) planetary system (similar to ours) and the vessel is in (essentially) zero-gravity. If the vessel accelerates around the axis that runs stem to stern (executes a barrel roll) will the occupant spin with the vessel or will the vessel spin around the occupant? [0] https://youtu.be/lJJ9TcGxhNY?t=106 https://youtu.be/lJJ9TcGxhNY?t=106 [1] https://youtu.be/lJJ9TcGxhNY?t=116 https://youtu.be/lJJ9TcGxhNY?t=116 EDIT: Change "subject" to "subjects".
- Mithaldu 9y agoYou can test it on earth! Take a glass, fill it with water. Put something in it that floats, keep it away from the sides. Rotate the glass.
- mistersquid 9y agoThank you for your suggested experiment, though the set ups are different in one crucial regard. The water molecules interact with the glass, each other, and the floating object. The vessel's occupant (as mentioned in my earlier post) is in the vessel's interior which has no atmosphere (vacuum).
- rwallace 9y agoThe vessel will spin around the occupant. The glass of water test is equivalent to the case where the vessel contains air, and the answer is the vessel still spins around the occupant for a while, until the fluid transmits the motion to the occupant.