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That can be an asset though, and ideally you want to have both "longitudinal" testing with the same group of testers as well as frequently testing with people w
by SeanBoocock 9y ago
That can be an asset though, and ideally you want to have both "longitudinal" testing with the same group of testers as well as frequently testing with people who are fresh to the game. The former can reveal trends that the development team is otherwise blind to. It can also help to exercise subtleties of the gameplay that a new player wouldn't discover, or aspects of the "elder game" if the game has a linear progression that takes significant time to unlock.
- Macsenour 9y agoI agree with the value you're talking about, but they don't help evaluate how hard a game is.