3 ms·
It seems casual styled platform-ish games are a tough thing to sell without some sort of catch, or interesting premise. I follow a fairly large number of indie
by AcerbicZero 9y ago
It seems casual styled platform-ish games are a tough thing to sell without some sort of catch, or interesting premise. I follow a fairly large number of indie games and looked at TS when it came out, but it was pretty easy to pass up.
It's a game in the purest sense of the word "game". It doesn't seem to have a catchy style, and it covers up the lack of fulfilling gameplay with the "rouge-like" descriptor which is so overused as to be meaningless. If it were on the phone, or I owned a switch maybe I could give it a try. On the PC, I expect a little bit more out of the video games I choose to spend time with.