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Congrats on shipping a game! I hope your pain at the outcome fades over time and you get back into making games. I think a lot of first time game developers ar
by meheleventyone 9y ago
Congrats on shipping a game! I hope your pain at the outcome fades over time and you get back into making games.
I think a lot of first time game developers are way overly harsh on themselves. Right now the expectations are all screwed up. Very few people go from nothing to writing a smash hit or best seller and the same is true for games. Scope small, ship often and concentrate on the last 20% where you tie the whole thing together because that's where the actual magic happens. Game development is deceptive in that regard and experience helps a great deal.
- soverance 9y agoScope small and ship often are easily the best advice points to give any aspiring game devs. I certainly made the mistake with Ethereal Legends allowing the scope to get beyond my ability and control, and because of that it took forever to ship. I certainly won't make that mistake on the next game!