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Caring about bloat is a huge first step. I think developers very often include things because they look nice or more often simply because it's the easy way to g
by catdog 9y ago
Caring about bloat is a huge first step. I think developers very often include things because they look nice or more often simply because it's the easy way to go. It takes effort to shrink an image, looking for a smaller library instead of using just a tiny part of that huge go to thing, stripping unneeded code or simply thinking twice about the benefit of including something at all. Also they often don't feel the pain points like their users feel because they tend to develop and test on higher end devices with a fast, unmetered network connection.
If you take a closer look and think about it you often easily spot some no brainers like simply applying compression or reduce the quality of media assets to something that actually makes sense.