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Anybody knows how/if the camera/player pair support 6-dof?
by fredliu 9y ago
Anybody knows how/if the camera/player pair support 6-dof?
- taneq 9y agoNo because there's no damn information on the linked page. I'm guessing it doesn't.
- HammadB 9y agoi doubt it -- if they're getting 6-dof out of a stereo pair then they have invented some magical tech
- ipsum2 9y agoThere's limited 6-DoF from Google's Jump camera (https://vr.google.com/jump/ https://vr.google.com/jump/): "Assembled videos are high resolution and come with depth data, ready to go for edits and visual effects."
- HammadB 9y agoYeah Jump is a cool rig but that's 16 cameras in a circle, not a stereo pair.
- cornstalks 9y agoIt's not 6-dof. This playlist[1] shows VR 180, and the videos are stereoscopic videos with a wide (180ish degree) field of view, but no 6-dof. I don't know if that might change in the future. [1]: https://www.youtube.com/watch?list=PLN_4SqVDVM7jCAt9RPKNrOzpa8FDhFxWp&v=xtjs5mUxpFk https://www.youtube.com/watch?list=PLN_4SqVDVM7jCAt9RPKNrOzp... (edit: again, obvious disclaimer that I do not represent my employer at all, and this is just a personal post of mine)