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You may just want to start by building your AR applications first. After a few of them, you'll have a better understanding of what common functionality is neede
by slavik81 9y ago
You may just want to start by building your AR applications first. After a few of them, you'll have a better understanding of what common functionality is needed.
See also: https://geometrian.com/programming/tutorials/write-games-not-engines/ https://geometrian.com/programming/tutorials/write-games-not...
- mendeza 9y agoI love the article! It makes sense that after developing AR application on a game engine, I will identify the common functionality that would fit better for an "engine" that would fit the ideas I want to develop. I am interested in developing AR applications that are not as much of a game, so I was worried that a game engine would not fit. With both learning more about graphics and making my own games, it would make future engine development more clear.