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Very nice! I feel this space is under-developped. Luna reminds me a lot of Apple's Quartz Composer. Visually representing anything complex is an immense challe
by athenot 9y ago
Very nice! I feel this space is under-developped. Luna reminds me a lot of Apple's Quartz Composer.
Visually representing anything complex is an immense challenge, but just like code is broken down into units (files/functions/whatever), a visual tool that can provide a fractal-like representation of a system would be awesome.
(I'm looking to dig deeper in this space for some pet projects.)
- wdanilo 9y agoWe feel the same way. As you have said, we use abstractions to hide complexity in text-based source files, like modules, functions etc. We do the same in the visual form. Every node in Luna is just a function, so you can "dig inside" it (by double clicking it) and see how it is defined. We hide complexity just by "collapsing" nodes together :)
- watersb 9y agoExactly! And Quartz Composer leads to OpenGL shader trees. You may wish to address people who consider themselves "Designers" rather than "Programmers". Seems as if platforms for computer graphic systems production- like Unity or Unreal - would provide a receptive audience. I wonder how they would react.