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I do actually want to learn to code. This is my very first post on HN: https://news.ycombinator.com/item?id=713015 https://news.ycombinator.com/item?id=713015
by Mz 9y ago
I do actually want to learn to code. This is my very first post on HN: https://news.ycombinator.com/item?id=713015 https://news.ycombinator.com/item?id=713015
So far, I have not learned to program, though I do know a little HTML and CSS from running my blogs, basically. This failure to learn to code is due to a combination of having been very ill, which makes it hard to learn anything new, and much of my time being taken up with struggling to survive and solving my health problems that are not supposed to be solvable. (And probably other factors.)
The other thing is I am good at solving things, but I am not good at figuring out "business ideas." I know how to get well when that is not supposed to be possible. But I don't know how one turns that into money.
I don't think this is just me being neurotic. I think there are some inherent problems in monetizing such a product. I feel strongly that the way modern medicine is monetized is part of the reason people are failing to get well. Modern medicine makes money for treating you, not for getting you well. Ongoing need for treatment is a means to keep making money and I think that is an inherent conflict of interest. I haven't yet figured out how you set your sights on actually getting people well and somehow get money out of that. Because that is not the financial model for modern medicine.
I would like to create simulations for smaller health problems and eventually create a simulation to teach other people with CF how to do what I do. Blogging is wholly insufficient to convey the density of info required. My thought was that I would start with a small simulation for how you cure sunburn rapidly by eating the right things and then build on that for larger, more complicated problems.
But I used to get really ugly pushback for talking about getting myself well. This was far beyond not getting taken seriously. It was incredibly threatening and worrisome, so I have also spent some years working on figuring out how to approach the problem space without inspiring lynch mobs, basically.
I do have a private blog with some of my ideas written out intended as a design doc. But it hasn't gotten a lot of development. I have been mostly overwhelmed by events.
Thank you for your long comment.
- logicallee 9y agoThis is getting off-topic and deeply nested, so I've emailed you. I agreed with everything you just wrote and encourage you to pursue any of your ideas.
- yorwba 9y agoI don't know how much time you have to spare for learning to code, but even if it's just 10 minutes each day, that time stacks up. Even if it takes you a week to get to "hello, world!", there are 52 weeks in a year. The most important thing is to build a habit and stick to it. If you reserve some specific 10 minutes of the day for learning to code, like just before going to sleep, it will soon become so ingrained that you wouldn't even think of stopping. It may seem like a daunting task before you start, so much to learn, but if you take it step by little step, 10 minutes at a time, you can do it.
- Mz 9y agoThanks. That's a good thought and I might be in a position to start setting aside time for that every morning at this point, or very soon. But I still feel like I need a thread to pull to start unraveling all of this. I haven't yet found a good place to start, basically. Ideally, I would like a thing to mod and ...I guess I need to work on finding a thing to mod. It's something to work on.