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One thing that they didn't mention on the article, but it was talked about at the Metal 2 WWDC sessions, is that they ported the Window Manager from OpenGL to M
by danieldk 9y ago
One thing that they didn't mention on the article, but it was talked about at the Metal 2 WWDC sessions, is that they ported the Window Manager from OpenGL to Metal 2.
Note that this is mentioned in the article:
Apple says the entire WindowServer is now using Metal, which should improve the fluidity and consistency of transitions and animations within macOS; this can be a problem on Macs when you’re pushing multiple monitors or using higher Retina scaling modes on, especially if you’re using integrated graphics.
- pjmlp 9y agoThanks for the heads up, I should have read it better.