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> If most developers are targeting iOS and macOS for gaming There are applications beyond gaming, however, and it is still kind of a drag that OpenGL is still
by santaclaus 9y ago
> If most developers are targeting iOS and macOS for gaming
There are applications beyond gaming, however, and it is still kind of a drag that OpenGL is still the only de facto cross platform API in the space, and that it has miserable support on macOS.
- ryandrake 9y agoWhat are the prospects of just wrapping OpenGL on top of Metal? Genuinely curious, since I haven't taken a deep look at Metal yet and have kind of been out of the 3D graphics biz for some time now.
- klodolph 9y agoIt's happening, and that's basically the future of OpenGL (a library on top of Vulkan / DirectX 12 / Metal). It will be a while, though.
- mbel 9y ago> It's happening Are you aware of any project that is under development right now? I know it's theoretically possible, but I haven't seen any implementation yet.
- ryandrake 9y agoA quick search points to a commercial project: MoltenGL[1] (I'm not affiliated with them at all, just googling). 1: https://moltengl.com https://moltengl.com