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I've read a blog of a solo game developer recently, who's been developing a game for 2-3 for years full time. His conclusions regarding breaks and burn-out is t
by taway_1212 9y ago
I've read a blog of a solo game developer recently, who's been developing a game for 2-3 for years full time. His conclusions regarding breaks and burn-out is that it works best for him to take a week-long vacation every 2-3 months. Without it, he noticed decreased concentration and motivation. I think it may be solid advice for anyone doing challenging work.
- noway421 9y agoThat's essentially the basecamp's working schedule! 6 weeks of work, 1 week of tying loose ends and 8'th week sabbatical.
- che_shirecat 9y agocould you link the blog? sounds interesting