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Yeah, I think that's the first thing that came to mind for me. That said, looks like a fairly clear graphical system, aside from the lack of lighting context fo
by microcolonel 9y ago
Yeah, I think that's the first thing that came to mind for me. That said, looks like a fairly clear graphical system, aside from the lack of lighting context for some of the controls.
I'd be interested in implementing something like this and putting it in front of some artists. A lot of the time companies like Ableton face a challenge where they have to choose between changing their UI to make it more useful, and keeping it the same so as not to upset their existing userbase.
Personally I think that UI should be completely decoupled, such that you can iterate on the backend to your heart's content, and fork your UI more or less at leisure; leaving your existing users with a stable experience if they want it, and offering new users an exciting, productive, and discoverable view into the same system.
- eXpl0it3r 9y agoWould be awesome if it does go beyond just decoupling it internally (which I hope they more or less do already), but open the UI part up to the users. If you look how much time gets invested into modding some game's UI, how much neat things could be done, if the whole UI of a DAW is easily moddable.
- dkersten 9y agoI guess you can kind of mod Ableton Live using Max4Live, although while you can add new tools and connect to existing tools, you can't (last time I played with M4L a few years ago) change any of the core widgets, so its definitely not as deep as what I understand you to be saying.
- 20after4 9y agoXUL!