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This feels like the Arcology of Shadowrun lore. "Arcology (short for Architectural Ecology) is a term used to describe a self-sustaining colony, typically a ma
by Raphmedia 9y ago
This feels like the Arcology of Shadowrun lore.
"Arcology (short for Architectural Ecology) is a term used to describe a self-sustaining colony, typically a massive building which does not need to import or export supplies to stay running and maintain a population of humans. The most famous arcology is the [...] Self-Contained Industrial-Residential Environment (SCIRE), and now known as Arcology Commercial and Housing Enclave (ACHE) [...] Originally was home to over 90,000 Renraku employees and family members. The SCIRE served as a shopping mall, industrial complex, and basically self-contained private city of Renraku within the Seattle Metroplex."
It's worth noting that this universe has the widespread concept of a "wage slave", employees that have to work to keep living and live to keep working.
- sedachv 9y agoArcologies have nothing to do with videogames, they were a concept for a three-dimensional city invented by the architect Paolo Soleri. Soleri's 1969 book Arcology: The City in the Image of Man is worth reading. This project has nothing to do with arcologies. It is a trailer park.
- Raphmedia 9y agoShadowRun has video games but it's not a video game. It's a huge RPG universe (first published in 1989) featuring video games, pen & paper rule sets, novels (around 60 of those) and tons of lore. I was pointing out the similarity of contemporary coporate campuses (Google, Apple, etc.) with the "Self-Contained Industrial-Residential Environment" of that very dystopian world where corporations have taken the upper hands on governments.
- dragonwriter 9y ago> this universe has the widespread concept of a "wage slave" "Wage slave", as I recall, was adopted into cyberpunk literature from pre-existing 1970s-1980s American culture, which itself got it from the Marxist critique of a core dynamic of capitalism.