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I consider Snapchat's UX to be a sort of "command line mobile" interface. It's bad until you know it and once you do, it's very powerful.
by michaelbuckbee 9y ago
I consider Snapchat's UX to be a sort of "command line mobile" interface. It's bad until you know it and once you do, it's very powerful.
- KitDuncan 9y agoPowerful for what exactly? Posting stupid selfies with a dog filter on top? Comparing Snapchat UX to the minimalist efficiency of a command line is weirdly triggering to me.
- komali2 9y agoThat's another thing, that fucking dog filter. Why are girls obsessed with it? Isn't the irony self-evident by now?
- michaelbuckbee 9y agoA CLI is the right way to interact with a keyboard in front of you at your desk. I think the Snap interactions are at least freshly thought out for mobile. Vertical video because that's how you routinely hold a phone. Swiping from the edges of the screen as a primary interaction, etc
- daveidol 9y agoPowerful for doing all the things one does on Snapchat? The point is it's a UX for power users (limited discoverability, but faster than a traditional button/modal based UI once you know it). I think it's a fair comparison.
- techstrategist 9y agoI haven't had good luck with it in a few minutes of tinkering. Could you point me to a tutorial / example of what you can do with it?
- deleted 9y ago[deleted]
- bjl 9y ago'Powerful' is a weird way to describe a selfie app.
- daveidol 9y agoWhat is a 'selfie app'? Is Facebook a 'selfie app'? What about Instagram?
- FridgeSeal 9y agoIt's a badly built selfie app, there's literally nothing powerful about it. When I say badly built I refer to how slow it runs, how much battery it consumes (hint, a lot), the fact that until recently when Google literally forced them to do it properly, the app took pictures by saving a screenshot of the viewfinder.