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TL;DR: map with crappy AI payoffs here: https://github.com/richelbilderbeek/CityOfThieves/blob/master/Misc/Payoffs.png https://github.com/richelbilderbeek/CityO
by assert 9y ago
TL;DR: map with crappy AI payoffs here: https://github.com/richelbilderbeek/CityOfThieves/blob/master/Misc/Payoffs.png https://github.com/richelbilderbeek/CityOfThieves/blob/maste...
As a kid, I played 'City of Thieves' by Ian Livingstone. When entering that city, there is a crossing and one can pick three roads, all leading to the same city market.
I always wondered: what is the best route of the three?
To do so, I first ported 'City Of Thieves' to console and desktop and Nintendo DS (after mailing the book company for permission, which I got). Then I wrote an AI that assigns payoffs to the different chapters. Not only did this result in such a map, but also the payoff it assigns to each chapter: https://github.com/richelbilderbeek/CityOfThieves/blob/master/Misc/Payoffs.png https://github.com/richelbilderbeek/CityOfThieves/blob/maste...
The question is still unsolved though, as I do not trust the implementation of the AI :-)
- pxndx 9y agoThis is just a giant transparent png file. Am I missing anything?
- assert 9y agoIndeed, it is rather sparse. It goes from up to down, mostly staying in the center.
- dkersten 9y agoOh man! City of Thieves was probably my favourite fighting fantasy book. I loved the feeling of "open world" the town gave you, despite being a book.