3 ms·
Related to this, Second Life has a concept of time dilation which is the ratio of current simulator frame rate to ideal frame rate (30fps IIRC). As more avatars
by jhurliman 9y ago
Related to this, Second Life has a concept of time dilation which is the ratio of current simulator frame rate to ideal frame rate (30fps IIRC). As more avatars, scripts, and physically simulated objects were put in a simulator the time dilation increased.
- JetSpiegel 9y agoInteresting, I first heard about this regarding EVE Online.