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>Learning to draw a photo-realistic image from life Did i say from life? I meant draw it from an imagined women in your mind through an imagined fish eye lens
by crimsonalucard 9y ago
>Learning to draw a photo-realistic image from life
Did i say from life? I meant draw it from an imagined women in your mind through an imagined fish eye lens from an imagined extreme angle with perfect detail. Learning programming is easier than this...
> A beautiful woman composed from parts may be anatomically perfect, or can be a Frankenstein monster made of stitches of out-of-proportion body parts, even if every part is individually perfect. Knowing how to put together the parts into a harmonious whole is an art on itself - the art of composition. You can't dismiss this skill with "but it looks good in my mind".
I didn't dismiss this skill. Read my post again. I clearly separated design from implementation, the actual rendering of the woman (or man in your case). The design happens in your mind and is trivial almost instinctual, the engineering or rendering happens in reality. Design is easy because it happens in your imagination.
Implementing a modern design is even easier because of the minimal nature of the style and the canned graphics that are available for you to move around and resize.
>Seriously, I think you're falling to the Dunning–Kruger effect; it seems that you don't even know what you're missing in terms of the quality of a design, if you think that any amount of basic elements can simply be thrown together without regards of the Gestalt laws of grouping[1] that govern your brain and are the basis of composition, even for very minimalist designs. The hardest part of art is not learning those mechanical techniques for making it photo-realistic, that you seem to value more than it's worth; it's learning these intangible rules and mastering them to make the result graceful.[2]
These rules can be mastered in a week man. Also these principles are just formalizations of things that humans already instinctively know. No design can be thrown together willy nilly but any human can do it with effort not talent or skill.
- TuringTest 9y ago> Design is easy because it happens in your imagination. Your argument is contradictory. If having an intuitive sense of composition is enough to build a proportional design, having an intuitive sense of the human body proportions should be enough to draw one. Yet you recognize that drawing a body requires more skills than simply imagining it in your mind, so why don't you also recognize this need for building a design with a proper composition? > Implementing a modern design is even easier because of the minimal nature of the style and the canned graphics that are available for you to move around and resize. This is like saying that drawing the contour of a human body in a complex pose is easy because you have pen and paper, you don't need to extract the pigments from rocks nor prepare the parchment from calf's skin. Building a proportionate desing requires more than having access to the basic elements. These would be the equivalences in the components for a design, and for a human body drawing: * web components == lines and points * building a web page == scribbling a sketch on paper * building an ugly minimalistic design == drawing a stick figure * building a proportional minimalistic design with a beautiful composition == drawing a realistic human body in any posture and perspective What is a drawing of a body, but a composition of lines and shapes on a paper? Yet having an instinct on how a proper body looks like (and this instinct is a strong sense; any distortion triggers the "uncanny valley") is not enough for knowing how to put it in paper. In the same way, having an instinct for recognizing a beautiful composition is not enough to build a good design. Building a page by laying down "cover pictures, stock photos, fonts, geometric tools" is equivalent to drawing a stick figure. Yes, anyone can do it, but that's not the same as creating a succesful minimalistic design, any more than laying down some lines on paper to form a stick figure is making art. It could be art, but it requires some skill beyond merely dropping the basic shapes anywhere on the canvas. The proper implementation is difficult for the design as well, even if your imaginary mental image is perfect in your brain. >> Gestalt laws > These rules can be mastered in a week man. Sure, the Gestalt laws can be learned in a week. In the same way, you can learn how to draw a basic canonic human figure with circles in an afternoon; and the laws of perspective are as simple as a vanishing point and some converging straight lines. But recognize than being a master in either takes much more than learning the theory. If all it takes to be a master is learning a few rules by rote memory, why aren't there any courses to "become a professional designer and start your design company in 7 days"? And why rendering a human body requires more skill than just knowing the basic shapes for each body part?