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I agree about that specific example, but I think a lot of people are missing the point. > Developers own the products they build for customers, and charge a mo
by kminehart 9y ago
I agree about that specific example, but I think a lot of people are missing the point.
> Developers own the products they build for customers, and charge a monthly fee for access.
So, what you're seeing is what a single user is expecting to pay. This is not like a contracting / free-lance website where someone hires you under contract to do some development work.
Instead, you create the SaaS or whatever, and then you have at least x number of people that are willing to pay $y/month for said service; your market is not limited to the people who use this website, too.
I think it's really just a way for people to find what projects people want, and what a select few are willing to pay for it.
- hacksonx 9y agoSo in essence the product's growth will depend on how well I built it, how much marketing I put into it and lastly how many more people will want this in the future? Nothing new there.
- kminehart 9y agoYeah but at least you have some ideas laid out for you. I'm always looking for a side project, but I never know what people need.