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The original article here doesn’t really have “principles” to explain. It is just a list of 10 topics related to graphic design. Each of those topics could be e
by jacobolus 9y ago
The original article here doesn’t really have “principles” to explain. It is just a list of 10 topics related to graphic design. Each of those topics could be expanded into a book filled with many principles, criteria, heuristics, etc., formal or otherwise.
To be honest I’m not sure who is upvoting the article or why. It doesn’t really have much concrete content.
It’s sort of like if you had an article “Principles of software engineering: logic, programming languages, compilers, networking, operating systems, data structures, computational complexity, hardware, system architecture”, and then wrote a paragraph of oversimplified fluff about how each one was related to software. First, those aren’t principles, but more to the point, that wouldn’t be particularly useful for someone trying to learn the discipline of software engineering.