3 ms·
Can someone explain how if the PS4 (without "pro") with its 2 GFLOPS is not able to run complex games at 1080p at 60Hz, while the the XBox One X, with just 6 GF
by faragon 9y ago
Can someone explain how if the PS4 (without "pro") with its 2 GFLOPS is not able to run complex games at 1080p at 60Hz, while the the XBox One X, with just 6 GFLOPS, is marketted as able to render games at 60Hz in 4K? Note that 4K requires 4 times the fillrate of 1080p, and that the memory bandwidth increase is just about +50%, and the CPU performance increase has been small in comparison.
- mort96 9y agoIsn't a lot of the "4k" in consoles really just rendering at a lower resolution and upscaling?
- anonova 9y agoYes, a lot of games target 1800p with checkboard rendering and upscale to 2160p. The PS4 has native hardware acceleration for checkerboard rendering.[1] [2] [1]: http://wccftech.com/blow-checkerboard-rendering-ps4pro-isnt-completely-free-might-better-uses-power/ http://wccftech.com/blow-checkerboard-rendering-ps4pro-isnt-... [2]: https://en.wikipedia.org/wiki/Checkerboard_rendering https://en.wikipedia.org/wiki/Checkerboard_rendering